So I am hoping to get in some gaming this evening. I have made some minor tweaks to my 2500 pt Blood Angels/Witch Hunters list. I took out the storm troopers and their flamer chimera, and changed the assault squad riding with Corbulo into an Honor Guard with two meltaguns and an apothecary. I also had spare points to make the dominion's immolator a multi-melta variety, to help with tank busting, and I gave the battle sister squad some meltas also. So, I lose five bodies, one tank, two scoring troops choices, but, I convert one troop choice into a more lethal HQ choice(and Corbulo's boys usually get smoked anyway), and I strengthen my core ten-strong troop units with meltaguns and meltabombs. I lost all the flamer goodness that I had added, but the added anti-tank capability I think is more important. If I can get the enemy out of their tanks, I have enough bolters and close combat attacks to devour most opponents; I have gotten the timing of this down a lot better. I will hopefully have some pictures tomorrow after I play this evening. I am anxious to show off the honor guard I made for Corbulo; they are white with red plates, like a whole squad of apothecaries. I think that is fitting for Corbulo.
Also, I have been wanting for a long time to get a group of people together to play "Vampire: the Masquerade". I know how to run an effective enough game using the older rules (the rulebook that was green with the rose on the front, even though I don't have it, the rules are pretty simple once you memorize them like I have), it is just a matter of getting the players. I nearly had a group together, but it fell through. I will be feeling people out in the weeks to come. It seems like a nice holiday distraction. The first thing to do: buy ten-sided dice.